A screenshot from Dishonored. Corvo holds his iconic mask in front of him and studies it.

More layoffs in the video game industry

Microsoft's acquisitions

The logo of the Xbox One. A cross carved into a green ball.

Why is Arkane so special to me?

A screenshot from Dishonored. A watchman tries in vain to prevent Corvo from killing the lady of the house at a masked ball in a well-to-do mansion.

Rigged from the beginning

It is actually up to Microsoft to make sure that even the small studios among them have a chance to develop their projects and release varied games. But that's not what the giant wants. Microsoft is only interested in AAA titles so they can run competitor Sony into the ground.

But Hi-Fi Rush found some success despite all this. Good reviews and enthausiastic players were enough for the game to still spread some. This despite the fact that Microsoft seems to be intentionally working against it. Sure, it doesn't have the big sales figures of an Elder Scrolls or Fallout game, but the production costs are also much lower. And much more importantly for the gamer: it also provides variety. After all, we don't want all games to be the same, do we?

Box art for Hi-Fi Rush. The colorful main characters take center stage surrounded by dozens of hostile robots.

Layoffs in the thousands

Technology is getting more and more expensive, so making games costs more and more. The bigwigs only want to make blockbusters with guaranteed success, while they themselves know nothing at all about games. Then developers get fired, so the people at the top can keep pennies in their pockets.

If you think that doesn't affect indie developers, you are sadly mistaken. The whole industry is suffering, and small studios are less able to absorb the blows than a giant like Microsoft. That just doesn't make the news, because an outlet isn't going to write about a studio no one has heard of.

The focus is moving more and more toward guaranteed and constant money. So work is only being done on giant open worlds, preferably as part of a well-known series. Or at least with a well-known studio like Bethesda behind it. That, or there is an unhealthy focus on microtransactions. Because then we'll keep spending our pennies on them. Preferably, publishers have both. What developers want to make, and what gamers want to play, matters less and less.

What can you do?

What can we, as gamers, do about this? There's not much more than voting with your wallet, unfortunately. Stay away from preorders, and do you really need the latest FIFA every year? Instead, give projects from smaller developers a little more attention. Because if they don't, Microsoft will find a reason to shut them down. That's a shame. Besides, their games are just as good, or even better. What about me? I try to bring topics like this to your attention. Hopefully it will make a bit of a difference again.

Do you have thoughts on the game industry as it is now? If so, be sure to let us know in the comments!

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